Can I Play with Madness?
Stardate, 52304.8. Lexington comes to the rescue of a stricken Akaru vessel,
Stardate, 52304.8. Lexington comes to the rescue of a stricken Akaru vessel,
Stardate, 52285.1. The crew discovers a new life form.
Stardate, 52278.3. Lexington’s attempt to capture and board a VinShari raider is thwarted by a technical issue.
Stardate, 52245.7. The rescue party makes its escape through a battle that took place a century ago.
Stardae 9999.0. The landing party explores the remains of the Xindi-Avian city.
Stardate, 52224.7. The crew of the Lexington become involved in a desperate race to rescue Recana-el Orange.
Stardate, 52198.2. The investigation of the wrecked Akaru vessel results in a joint diplomatic expedition to Cal-Mirra.
Stardate, 52179.2. Following a brief excursion to take the newly-promoted Zohir to his new command, Lexington finally sets out on her epic trip to the far end of the Shackleton Expanse.
Stardate, 9998.5. With the station in danger of breaking up, the boarding party undertakes a complex rescue operation.
Stardate, 52040.0. Konin consults with the admiral, while his crew deal with a perplexing repair issue.
Stardate, 52025.6. A delegation led by Commodore Konin visits the Orion vessel Contentment for a chat with the local Syndicate Boss.
Stardate, 52013.0. Raynor investigates the Project Diamond Hedge thefts as the rest of the senior officers prepare for their rescue mission.