Ministry Personnel File: Rodney Marsh

A Par­tial­ly-reformed Thief.

Description

35 years old, quite small in stature, unshaven, wear­ing work­ing-class clothes.

Biography

Rod­ney Marsh was a pro­fes­sion­al bur­glar, want­ed for a large num­ber of pet­ty thefts by Scot­land Yard. Sev­er­al years ago, he ‘lib­er­at­ed’ an Indi­an arti­fact from the British Muse­um, lat­er dis­cov­er­ing that, while he car­ried it on his per­son, he had the abil­i­ty to change his size and shape into that of a rat for a short peri­od of time. Using this abil­i­ty, his career became a lot eas­i­er, as he could get into places that no oth­er human would fit.

The Min­istry took an inter­est after a num­ber of suc­cess­ful high-pro­file ‘impos­si­ble’ rob­beries; sus­pect­ing mag­i­cal influ­ence, they iden­ti­fied the cul­prit and began to keep a close eye on him. Real­iz­ing that he could be of use to them, they set up a ‘hon­ey trap’, a rob­bery that they knew he could not resist, and from which he could not escape, even in his shape-shift­ed form. Upon his cap­ture, he was giv­en a choice: a life of hard labour in prison, or work for the Min­istry.

He chose the lat­ter.

Cre­at­ed by Smurf.

Savage Worlds Statistics

Rank: Seasoned

Traits

Attrib­ut­esDerivedSkills
Agili­tyd8Charis­ma+0Climb­ingd6+2
Smartsd4Pace6Fight­ingd8
Spir­itd6Par­ry6Gutsd6
Strengthd8Tough­ness5Lock­pick­ingd8+2
Vigourd6San­i­ty5Noticed6
Sta­tus5Stealthd10+2
Tauntd4

Edges

  • Dan­ger Sense
  • Shapeshift (Rat – based on an amulet of unknown ori­gin – the amulet pro­vides a Mag­ic skill of d8 for this one spell, Marsh pro­vides 10 pow­er points to sup­ply it)
  • Thief
  • Two-fist­ed

Hindrances

  • Curi­ous
  • Illit­er­ate
  • Pho­bia (minor – unspec­i­fied as yet)
  • Quirk (minor – secret)

Equipment

  • Lock­picks
  • Pair of dag­gers
  • Whis­tle
  • Dice
  • Cards
  • Tobac­co
  • Gal­van­ic torch