These are the voyages of the Starship Lexington. Its five-year mission: to explore strange new worlds, uncover the ruins of ancient civilisations and understand their technology.
With Narendra Station under Klingon control, the mission takes on a more desperate tone.
Stardate 50065.8. A month after the Battle of Narendra Station, Lexington is dispatched to find a safe route to remote Federation colonies. While investigating unusual signals from an uninhabited system, the crew discover a legendary life-form, and a hostile new civilisation.
Stardate, 50108.1. Stranded in space as a result of the VinShari theft of their warp core, the crew of the Lexington is forced to seek new allies.
Stardate, 50110.7. The Lexington crew and their Ar-Ka-Se allies sneak into the VinShari system to try and retrieve their warp core and liberate the Ha’kiv.
Stardate, 50126.2. Lexington is summoned back to Setu to negotiate a formal treaty with the Akaru, but it appears someone on the planet is in desperate need of assistance.
Stardate, 50148.3. Captain Konin and his senior officers attempt to find out the Klingons’ intentions before the negotiations start. Zepht leads a covert mission to investigate the mysterious facility at the bottom of Setu’s seas.
Stardate, 50149.2. Captain Konin continues his treaty negotiations with the Akaru. Zepht’s away mission takes a turn towards the macabre as the landing party discovers the origin of the telepathic distress calls and uncovers a major secret.