Star Trek: Lexington, season 7

U.S.S. Lexington NCC-30405

Stard­ates: 52003-??? (2375)

These are the voy­ages of the Star­ship Lex­ing­ton. Its five-year mis­sion: to explore strange new worlds, uncov­er the ruins of ancient civil­isa­tions and under­stand their technology.

The Lex­ing­ton crew returns to Star­base 364 as events in the region begin to escalate.

  • Onslaught

    Stard­ate, 52003.2. Lex­ing­ton’s return to Star­base 364 is inter­rup­ted by a Vin­Shari assault.

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  • Clues

    Stard­ate, 52013.0. Raynor invest­ig­ates the Pro­ject Dia­mond Hedge thefts as the rest of the seni­or officers pre­pare for their res­cue mission.

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  • Contentment

    Stard­ate, 52025.6. A del­eg­a­tion led by Com­modore Kon­in vis­its the Ori­on ves­sel Con­tent­ment for a chat with the loc­al Syn­dic­ate Boss.

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  • Repair Time

    Stard­ate, 52040.0. Kon­in con­sults with the admir­al, while his crew deal with a per­plex­ing repair issue.

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  • Departure

    Stard­ate, 52179.2. Fol­low­ing a brief excur­sion to take the newly-pro­moted Zohir to his new com­mand, Lex­ing­ton finally sets out on her epic trip to the far end of the Shack­leton Expanse.

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  • Wreck

    Stard­ate, 52198.2. The invest­ig­a­tion of the wrecked Akaru ves­sel res­ults in a joint dip­lo­mat­ic exped­i­tion to Cal-Mirra.

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  • Time Machine, Part I

    Stard­ate, 52224.7. The crew of the Lex­ing­ton become involved in a des­per­ate race to res­cue Recana-el Orange.

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  • Time Machine, Part II

    Stard­ate, 52245.7. The res­cue party makes its escape through a battle that took place a cen­tury ago.

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  • The Burning, Part I

    Stard­ate, 52278.3. Lex­ing­ton’s attempt to cap­ture and board a Vin­Shari raid­er is thwarted by a tech­nic­al issue.

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  • The Burning, Part II

    Stard­ate, 52285.1. The crew dis­cov­ers a new life form.

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  • Can I Play with Madness?

    Stard­ate, 52304.8. Lex­ing­ton comes to the res­cue of a stricken Akaru vessel,

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